Have
you been somewhere lately that you didn’t hear a phone buzz or chirp? While
Teachers are learning to tweet and Grandparents are sharing pictures on
Facebook, students today are using apps like Instagram and Vine to share
pictures and video. Pictures have long been standard social media fare, but the
addition of film is offering media consumers a way to tell stories differently.
With a limit of 15 seconds or less, the format is a challenging obstacle for
the storyteller. Film has been a
challenge for each generation of technology pioneers.
Before
America developed industries based on radio and film they had to learn how to
use the technology. The work of Thomas
Edison and his peers are the basis of the early collections of sound and film. Their
work is extensive and engaging. Through it we can get a glimpse of life from more
than 100 years ago. These films have been preserved and digitized for use by
the Library of Congress.
Inventing Entertainment
is a Library of Congress Collection of Edison Motion Pictures
and sound recordings. This collection is an intriguing record of life in the
late 19th and early 20th century. These are Modern America’s home movies. Recorded
as part of early experiments with new technology they reflect day to day life
from all parts of the country. You can see how trains used to deliver mail or get
a glimpse of the ghost dance.
America at Work and
Leisure is another collection of
films from 1894-1915 that you and your students can enjoy. Watch a parade, look
at the work loggers do, or a gym class from more than 100 years ago. These are primary sources that will appeal to
students and engage them in conversations about how technology has changed
American life and industries.
Here are few ways to
use them you can incorporate early film into you classroom:
·
Use as a primary source hook to start a
class discussion.
·
Incorporate a film into your class
presentation.
·
Have students curate a film collection
based on an issue or theme.
·
Have students create their own “wouldagrammed”
video project incorporating an early film.
·
Incorporate 1 or more films into a
webquest for students to complete.
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